…Planning Is Everything
In a 1957 speech, President Dwight D. Eisenhower quoted a statement he had heard in the Army, ”Plans are worthless, but planning is everything”. Eisenhower understood that the thought processes and collaboration involved in planning are more valuable than the document.
Some organizations are good at creating and executing strategic plans. Others don’t see the value in planning, or at least not enough to give it the time it takes. In between you have those who faithfully create their plans and set them on a shelf to collect dust until next year’s planning cycle. Continue reading A Plan is Nothing…
Giving Success the Attention It Deserves
It’s a well-established fact that accountability greatly increases the likelihood of success. Yet most of us cringe at the idea of being held accountable. Why is it so hard to set aside our egos and welcome something that we know would help us succeed?
Rather than dive deep into the psychology of our resistance, I want to propose just one idea that might lower the barrier to accountability we find in our followers. Continue reading Affirmative Accountability
Doing Small Projects Well
Landing a man on the moon or building a skyscraper are incredibly complex projects requiring advanced project management (PM) skills. Highly skilled project managers pull off seemingly miraculous feats of coordination and collaboration. You may not need that caliber of PM skills, but even small organizations still need to rally multiple resources to launch products, plan events, create marketing materials, build business plans, and solve other problems. Continue reading Minimalist Project Management
Getting the Results You’re Looking For
I spent the early part of my career as a software developer. The nice thing about software is that it is highly predictable. Barring hardware problems, software does exactly what the developer tells it to do. Even bugs aren’t the software’s fault – it’s just doing exactly what some developer (either of the application, the compiler, or underlying operating system) told it to do. Not necessarily what the developer wanted, but what it was told to do. The developer’s job is to provide thorough and accurate instructions so the software behaves correctly.
If only human interactions were that straight-forward.
Continue reading That’s Not What I Wanted…